Assets
Every recipes/*.ts export. Pick one to open it.
Free 3D asset generator.
Your coding agent writes TypeScript; ts23d compiles it to game-ready glTF for any engine. It runs with no GPU, no credits and no network, and the same recipe always produces the same bytes. Open an asset to see it compiled in this browser tab and put through a short scene driven only by its named parts.
> /new-recipe Tiger I, mid-production 1943, fully stowed
In Claude Code, Codex or any agent that writes TypeScript. /new-recipe
ships with the project; the agent researches real dimensions and writes
recipes/tiger_1.ts.
t3d shot renders orthographic views plus the far LOD. The agent reads the
image, edits the recipe and renders again; t3d build runs the QA gates.
Unity, Unreal, Godot, three.js, Babylon: it is standard glTF 2.0, one GLB per LOD.
Named nodes such as turret, gun and wheel_* are
pivots for your engine's code to rotate or attach to.
three.js
Godot (GDScript)
bun add @developerz-ai/ts23dEvery recipes/*.ts export. Pick one to open it.